Import the downloaded Unity package into Unity.
Place the VRM file you want to create a BlendShape asset for in the Hierarchy.

From the top menu in Unity, select Tools → KindUtilityScript → Create BlendShape Assets.

VRMFaceAssetMaker Basic UI


Open the "BlendShapes" folder in the VRM directory and delete all files inside.


Click the "Create New Avatar File" button to generate a BlendShapeAvatar file.


Click the "Add Renderer" button to create a renderer slot.